4/2/2023 0 Comments Serious sam 3 rating![]() ![]() Be prepared for some possibly sore fingers and frazzled brains cells. You’ll need to find the fun in the challenge inherent in the game tossing varied groups at you if what will stave off feelings of monotony at gunning down just another mob of bad guys.Ī surprising result of this difficulty and gameplay is how physically and mentally taxing the game is. Serious Sam 3‘s difficulty will ultimately determine you own personal enjoyment. That end level screen is always satisfying to see though as you get the feeling you just tackled some insurmountable obstacle because the game just hit you with a wave of leaping undead skeletons, giant charging werebulls, a mini-boss with rocket launchers for hands and a freaking alien-infected helicopter at you all at once. Success often hinges on knowing which weapons and ammo to save for certain enemies, but this can sometimes lead to frustration in later levels where you’ll die for simply having been a little too liberal with a key weapon earlier in the encounter. The game starts off simple enough, with smaller groups of only one type of enemy, but then really cranks up in difficulty as the various baddies get thrown at you together in larger and larger numbers. All of the enemies fight with specific and predictable patterns, so the core of the gameplay revolves around avoiding their attacks, identifying the greatest threats and responding with the best weapon for the particular opponent. There is no regenerating health, no cover mechanic and you can carry an arsenal sufficient to re-arm a battleship. For those unaware of the series, the focus is on defeating waves of enemies with weapons capable of delivering instant gib-filled destruction. Oh, and infinite ammo.The one area Serious Sam 3 really shines is that the game is crazy fun while still requiring a degree of skill. Don’t like any of these options? You can set up a custom game and control everything from whether enemies scale to the number of players, player respawn counters and even the grace period in which a player is invulnerable post-respawn. Classic allows everybody to respawn infinitely, and Coin-Op grants the entire team only 3 lives to share. There’s Standard, which gives each player 3 lives per level before they must spectate. You have several options for co-operative play. The campaign mode is easily one of the most chaotic experiences I’ve ever had in a game, but let’s back out a bit. Me? I was an old man in a gold sequined suit. The idea of having sixteen Serious Sams running through the world is kind of silly, so all of the multiplayer character models are available to use in co-op. With such large levels, getting separated is a real possibility, so each player’s location & distance from you is helpfully displayed. There’s no competition for armor, health or ammunition. Most importantly, all items are dropped for every player. Sixteen players may seem like an awful lot, but Croteam has done a few things that keep things fun. Hell, it even supports 4-player splitscreen online on a PC using a mix of gamepads and mouse keyboard. Serious Sam 3 supports 16-player drop-in/drop-out co-op either online or on a LAN across all of its game modes. Specifically, let’s talk sixteen-player co-op. Like any good old-school game, there are no tooltips or hints to nudge you in the right direction, so unless you’re some kind of savant (or playing in co-op), expect to spend some extra time hunting ‘em down. While the huge levels are great combat arenas, there are two extended sequences in the game which require you to not only grab a keycard, but then use THAT keycard to find four seals hidden around the area to open a locked door. ![]() I mentioned keycards in my opening paragraph, and SS3 will brutally remind you why games have moved on. A new addition are contextual melee attacks where you can do such things as rip an enemy’s eye out/head off or even pull out their heart Mola Ram-style. It shoots cannonballs that are larger than Sam himself. The minigun (that you never have to reload, natch) will make short work of enemy waves, the Devastator, which is basically a rocket/grenade launcher with a sniper scope, and of course Sam’s Cannon. You have your basic machine guns, shotguns and rocket launcher, but a few really stand out as fun. Warning: Sam is not a licensed Optometrist. ![]()
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